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Battlefield 4 Thoughts Blog

[As Read on GIO.]

My Pre-Review Thoughts on the Game

In a few short days, I’ve earned all of the achievements but two in the Battlefield 4 Xbox 360 game version. How have I done this in such a short time? I’ll fill you in as we go. Battlefield 4 is not a bad multiplayer game by any stretch thus far, and the campaign itself isn’t terrible- however, it is definitely the weakest portion of the game’s offering. I’d go so far as to say the single player of Battlefield 4 is one of the weakest entries that the series has yet seen, aside from the classic B1942/3 seeing as that was multiplayer only. In my opinion, Battlefield 4 probably could’ve actually been better if it had ignored single player completely. I started off with only a few hours to play the game on release day, having to balance that time between Assassin’s Creed IV and Arkham Origins as well. Therefore, I was only able to earn six achievements worth 115 points total. Those achievements were the respective achievements for completing the first three campaign missions, and earning their easy-to-grab corresponding score achievements as well. Over the course of the next three days, I was able to earn 810 more points for the other thirty-four achievements of the forty-two total. As of now, simply playing through the short campaign once on every difficulty, choosing a different ending each time, will earn you thirty-seven achievements- assuming you also go through the efforts of finding the collectibles and scoring above a certain point total. Really, it’s not too hard if you put in about ten to twelve hours of hard work.

So, instead of simply bragging about how much I’ve utterly obliterated the campaign in four short days, I’m going to give you some of my pre-review thoughts concerning the game and some of its various issues or flaws. To make it a little bit easier without spoiling too terribly much yet, and to also maybe give you guys a hand with some of the achievements- those of you who try to earn as many of them as you can- I’ll be talking about each achievement as a way of breaking this down into points. Meanwhile, while I do so, I will talk about flaws and certain encounters I had whilst earning those achievements. If you were curious as well, the two achievements I have yet to earn are the Bomb Squad for 25 points and Call me “Sir” for 50 (the first for delivering 5 bombs in Obliteration, and the second for reaching rank 25). As of right now, I am ranked at 22- so I’m near there surprisingly enough… In such a short time. I guess it’s because I’ve been encountering a lot of noobs lately, and farming them for points he he he. Anyway, here goes…


Un-Missable Campaign Achievements

Braving the Storm- All you have to do is complete Singapore on any difficulty level.

Wolves in sheep’s Clothing- All you have to do is complete Shanghai on any difficulty level.

The fall of a Titan- All you have to do is complete South China Sea on any difficulty level.

Dead by Dawn- All you have to do is complete Kunlun Mountains on any difficulty level.

Guns at Dawn- All you have to do is complete Suez on any difficulty level.

Fishing in Baku- All you have to do is complete Baku on any difficulty level.

Antediluvian- All you have to do is complete Tashgar on any difficulty level.

-These Next Three are Interchangeable-

For Tombstone- All you have to do is let the Valkyrie be destroyed in the ending. This is one of three endings that you can choose to experience. You will earn at least one of these each time you play through, but must play three different times to earn all three and the achievement for viewing every ending.

For the People- All you have to do is choose to sacrifice Irish to save the Valkyrie from being destroyed in the ending.

For the Cause- All you have to do is choose to sacrifice Hannah to save the Valkyrie from being destroyed in the ending.

-Earned if you Experience all Three Endings-

Patience is a Virtue- All you have to do is play through each of the three endings to get this achievement for doing so.

Points Total: 220 Achievements: 11


Missable Campaign Achievements [Points]

Storm Bringer- All you have to do is earn at least 20,000 points in the Singapore mission, on any difficulty level.

A One-Man Riot- All you have to do is earn at least 11,000 points in the Shanghai mission on any difficulty level.

Terror of the Deep- All you have to do is earn at least 11,000 points in the South China Sea mission on any difficulty level.

Gladiator- All you have to do is earn at least 12,000 points in the Kunlun Mountains mission on any difficulty level.

Demolition Man- All you have to do is earn at least 15,000 points in the Tashgar mission on any difficulty level.

Guardian of the Fleet- All you have to do is earn at least 6,000 points in the Suez mission on any difficulty level.

Dunn’s Pride- All you have to do is earn at least 7,000 points in the Baku mission on any difficulty level.

Points Total: 175 Achievements: 7


Missable Campaign Achievements [Assignments/Collectibles]

Above and Beyond the Call- All you have to do is make sure you earn the points achievements and complete each objective in every single mission, on any difficulty. That seemed to work for me. You can check these so-called assignments in your statistics menu at the start screen.

Full Arsenal- All you have to do is make sure you have collected every single collectible- single player weapons and dog tags, experienced each ending for extra tags, and completed all assignments as previously mentioned.

Stumbled Over It- All you have to do is find three collectibles in the campaign, across all levels, on any difficulty.

It was on the Way- All you have to do is find six collectibles in the campaign, across all levels, on any difficulty.

Took a Casual look Around- All you have to do is find nine collectibles in the campaign, across all levels, on any difficulty.

Done some Searching- All you have to do is find twelve collectibles in the campaign, across all levels, on any difficulty.

Methodical Search- All you have to do is find fifteen collectibles in the campaign, across all levels, on any difficulty.

No Stone left Unturned- All you have to do is find eighteen collectibles in the campaign, across all levels, on any difficulty.

Every Nook and Cranny- All you have to do is find twenty-one collectibles in the campaign, across all levels, on any difficulty.

Recon- All you have to do is find all twenty-eight, or at least twenty-eight collectibles in the campaign, across all levels, on any difficulty.

Points Total: 295 Achievements: 10


Missable Campaign Achievements [Completion/Kills]

Fish- All you have to do is complete the full campaign on Easy difficulty.

Wolf- All you have to do is complete the full campaign on Normal difficulty.

Tombstone- All you have to do is complete the full campaign on Hard difficulty.

Well Placed- All you have to do is get at least 10 kills using C4 on the Baku mission, on any difficulty level.

Wrecker- All you have to do is get at least 10 multi-kills on the Shanghai mission, on any difficulty level.

Blood Wake- All you have to do is get at least 30 headshots on the South China Sea mission, on any difficulty level.

War Turtle- All you have to do is get at least 15 RPG kills on the Singapore mission, on any difficulty level.

Infiltrator- All you have to do is get at least 10 adrenaline kills on the Tashgar mission, on any difficulty level.

Shawshank- All you have to do is get at least 5 kills with the shank on the Kunlun Mountains mission, on any difficulty level.

Points Total: 190 Achievements: 9


Multiplayer Achievements

Turn Around…- All you have to do is get 5 dog tag kills in any applicable multiplayer game mode.

Won them All- All you have to do is win at least one round of every single game mode in multiplayer.

.45 Old School- All you have to do is kill at least 45 people with the M1911 handgun in any applicable multiplayer match.

-Ones I’ve not Earned, but are Self-Explanatory-

Bomb Squad- All you have to do is successfully have delivered at least 5 bombs in matches of Obliteration. This is not in one single game I do not believe, although I have not really played much of this mode so it very well may be.

Call Me “Sir”- All you have to do is successfully reach the rank of 25 in multiplayer.

Points Total: 120 Achievements: 5


My Final Thoughts Concerning the Campaign and Multiplayer

Battlefield 4’s story is only truly weak because it tries too hard to make players care about “the little guys” and sometimes forgets the bigger picture it could be painting. There is absolutely nothing wrong with the gameplay that I’ve seen as a major misstep, and the multiplayer is just BF3 and then some- aka better than ever. Bigger matches are appreciated, and commander mode returns better than ever. All in all, it’s a solid sequel if you’re willing to forget the campaign other than to farm in for achievements and enjoy the scenic vistas and explosive moments. The graphics are breathtaking and realistic, so that’s a plus as well.

Now, I guess I’ll actually begin working on my review in earnest, seeing as I’ve completely the majority of the game, or more than I anticipated well ahead of schedule. It was a lot easier than I’d expected- with the exception of playing through again on Hard, but oh well. If only they’d include some more multiplayer achievements…considering that is the largest draw for most people anyways… See you later folks.

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My GIO 30/30- Day Twenty-Three

[As Read on GIO.]

[Titled: Quick Thoughts- Issue #246]

First things first, this blog, for the sake of time to write and time to read, is going to follow a very simple premise for writing. I will mention each small detail with little to no true explanation, under a specific number. For those of you who read them, it’ll be kind of like my GTA V First Impressions and some other blogs that used the numbers, and points- except this won’t have any points to worry about of course. So, here we go then.

1. I don’t hate the cover. In fact, I like the simplified approach. Not the best, but certainly not the worst at all.

2. Andy’s editorial is quite well written, as I’ve come to expect from the McNamara, considering his talent and affinity with them after so many magazines. Truly a leap indeed.

3. Feedback for this month (or past month, rather) is well written by both readers and responders alike. Excellent mentions of Titanfall and TLoU as well.

4. Getting Schooled.

5. When and why did Spyro suddenly decided to get a taste for Dovahkiin?

6. Also, imagining Kim as a renegade is kind of…funny actually. Hmm…

7. Gamescon. I’m jealous, I really am. Stupid work, making me miss out on all the fun for the third time in a row…

8. Reaper of Souls is some much needed good news indeed. Me like.

9. Fez II. Y u no there?

10. Mutant Football making a comeback may have been one of the most unexpected things on Kickstarter, but then again, I’ve seen stranger- and I certainly have no complaints if its any good as the original…

11. I thought that Castlevania article was about Voldemort from the title, and I was like- “That’s not Ralph Fiennes!” But then I read the subheading there…

12. Four Wind Waker ads in a row, back to back? Yes, that is quite okay with me. In fact, this magazine could probably use a few more of them. I’m deadly serious.

13. Bring it on Incognita. I’d like to see you be even better than Mark of the Ninja. If that’s possible.

14. Firefall wasn’t too terrible actually… Granted, it wasn’t too good really either, but hey…

15. Top Ten Ghosts and you don’t even include Simon “Ghost” Riley?! Come on! You even have Call of Duty on the cover! Plus, he’s basically a legitimate ghost now seeing as he and Roach took a few to the face… And he’s always looked the part anyway…

16. Also, Alma is quite scary, yes she is. And evil. And perverted, and mean. And yes…I did enjoy the first two FEAR games quite a lot actually. Not the third though…meh.

17. The Franchise in Transition was an excellent feature, although sadly, to me thus far, it seems like the only franchise with a decent or good footing for this generation’s end, is FIFA…

18. Remedy can do no wrong as far as I’m concerned right now. Despite my own reservations about Quantum Break, I’m intrigued to see how the project turns out…

19. Ewoks!!!!!

20. PS4 may still have the upper hand over Microsoft in terms of Indie developers though, mainly because they’ve generally been a lot nicer to them so far, and first impressions are everything.

21. That October release schedule looks mighty fine with the likes of Beyond, Pokemon, Sonic, Black Flag, and Battlefield 4…

22. I do admit, Dan did an excellent job with his main Ghosts feature. It was pretty spot on in my mind at least.

23. Also, Bertz’s GTAO article not only got me more pumped for GTAO, but it looked epic in every way. Thankfully I have GTA V now.

24. Continuing the triage of awesome articles here is Turi’s Dead Rising 3 feature, which- true to the series, features plenty of gore, carnage, and fun. I’m definitely looking at this as the one sure game I’m getting for Xbox One if/when I get that specific console.

25. Onto the previews section then… Black Flag is getting me pretty hyped still… EverQuest actually looks exciting again for the first time since EverQuest II… Battlefield 4 can do no wrong yet- mainly because Frostbite 3.0 is almighty and heavenly to view… Enemy Within looks promising enough… Mad Max looks like Borderlands and Rage had a crazy baby…. Ryse doesn’t look half bad, and the graphics are phenomenal… Fable Legends sounds okay, but I’m still a little skeptical after Heroes and Journey tanking… Infinity’s getting some DLC, which is neat… The Sims 4 isn’t really a shocker, but it’s basically a necessity now… Watch Dogs just keeps getting better… Telltale’s next animated action story sounds like an epic tale…

26. Splinter Cell: Blacklist might have not had the best review this month, but I’m glad it got that GOTM spot because it sure deserves it for all the effort put into the game.

27. Disney Infinity, Rayman Legends, Diablo 3, Payday 2, Saints Row 4, Brothers: A Tale of Two Sons, and Gone Home all deserve those awesome scores certainly.

28. I’d expected a little more from The Bureau, but it’s honestly still a fine game, just one with its flaws definitely…

29. I’m pretty disappointed in Madden and NHL, especially seeing as Madden promised a lot and didn’t really accomplish much. It’s a little counterproductive to your series when you can’t even maintain solid scores between years, when you shouldn’t be having to change too much each time…

30. Killer is Dead and Lost Planet 3 doing mediocre is pretty depressing, as I was pretty psyched for the two games, but I guess I’ll just have to snatch a few copies for myself in order to form my own opinions on the matter…

31. Castle of Illusion seems to have done fine as a remake, as it lives pretty much up to the original in my mind. So that score I can live with.

32. Ibb and Obb could have been a little better, as could The Wonderful 101, but both seem to have their moments, and aren’t bad by any means.

33. As for the HD Remix of Kingdom Hearts 1.5, I’m pretty glad it did well. I’ll have to pick it up sometime here before too long, or at least before KH3 hits shelves…assuming it arrives before any of Valve’s promised third games…haha…

34. Looking through the Reviews Archive section is always fun, just to remind myself of some good games, and laugh at some of the worst scores there… I’m talking about you Colonial Marines and Ride to Hell…

35. The Activision Badges are pretty sweet to marvel at, and quite nostalgic as well. Also, the Game Over little trivia test was pretty original and interesting as well. Well done.

36. Final thoughts? I’d chalk this one up as yet another win, as you can’t seem to really go wrong with this magazine. It’s almost as good as the gift that just keeps on giving, and by that, I am of course referring to video games themselves…


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PSA: Announcing Tomorrow’s Blog

[Which will be part of my 30/30 on GIO.]

Tomorrow’s blog will be an analysis of the overarching morals and lack thereof within Spec Ops: The Line- the gaming spiritual shoutout to Heart of Darkness and Apocalypse Now. I’m looking forward to spoiling a few things about the story, so you’ve been forewarned. Don’t read this unless you’ve a) completed the game or b) realized you don’t about spoilers one way or the other. I’ll see you then.

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The Division: One of my Anticipated Games

[Written on GIO.]

Despite the extremely generic and forgettable title, The Division is a Clancy brand game, and therefore has some high ideals and gameplay to live up to if its anything like previous Clancy games. For the most part, the Clancy tag has been unsullied over the years, and I sincerely hope that continues with this game, mainly because it seems like a very promising idea- and one I wouldn’t want to be wasted.

Sure, we’re all waiting for some more news of Rainbow Six Patriot, but The Division looks just as promising and just as good right now, and even shares a few design similarities to Patriot. One of the coolest design choices of the game thus far, in my opinion, has been the breaking up of the open world into three areas that have generally been three different modes in traditional gaming. The quarantine hub serves as your social interaction overworld, the open areas where you can work cooperatively with friends and other players to take on assignments, and the competitive multiplayer of the dangerous dark zone.

This alone is a very promising idea for the future of gaming, showing how more games are attempting to do things similar to what Bungie is doing right now with Destiny. I think most of the multiplayer and singleplayer tying together started with Mass Effect 3 in a small way in 2012, but I’m glad to see it expanding and taking a new focus through other studios as well. Instead of simply being a story traded from one to the other, you can actually seamlessly travel from one mode to the other at any time.

Another point of interest is the map system. You literally open up a big, sprawling interactive map and orient it as you see fit- heading for objectives, vendors, or other points of interest. It’s definitely quite visually impressive at the least. One final aspect of this small blog is the gunplay- which is quite lethal, and provides an air of difficulty. I look forward to combat and navigation challenges to come, and will continue to update this blog as I go. Thanks for reading.

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Long and Lonely Road

Hey there! I will be posting some stuff I managed to work on this month, but not get out to you guys due to my busy schedule. I’ll probably be filling in some holes retroactively as well. See you soon.

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Port Parody

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This Year’s Backlog…of Reviews

The following are some reviews I’ve been meaning to write, or have written up, but haven’t posted as of yet due to quality concerns or lack of time. Feel free to berate me for not finishing them yet.

Anarchy Reigns

Devil May Cry

Fire Emblem: Awakening


Sly Cooper: Thieves in Time

Year Walk

God of War: Ascension


Army of Two: The Devil’s Cartel

BattleBlock Theater



Sacred Citadel

Star Trek

Deadly Premonition: The Director’s Cut

Soul Sacrifice


Resident Evil: Revelations

Call of Juarez: Gunslinger

Grid 2

Fallen Enchantress: Legendary Heroes

The Swapper


State of Decay

New Super Luigi U



Shin Megami Tensei IV


Shadowrun Returns

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